UV’s Guide to MMORPGs
By Thomas Krehbiel
· UltrViolet Gaming · Sunday, Apr 18, 2010, 8:45 PM · 787 words · from atomapi · shorturl
This is a brief summary of my opinion of the pros and cons of each fantasy MMORPG I’ve played or re-played in the last few months. Keep in mind that I haven’t played every character class or experienced any end-game content in any of these games. Also, I am somewhat biased toward melee classes, solo adventuring and PvE (player vs. environment) gameplay.
World of Warcraft (played: ~11 days, max level: 47)
Pros
- Everybody in the world plays it
- Staggering amount of content
- Lots of different races and classes and starter areas
- PvP battlegrounds are fun and risk-free
- Good gathering and crafting system
- Runs on low-end systems (eg. netbooks)
Cons
- Plain, cartoonish graphics
- A lot of content requires a group or guild
- Difficult to solo more than 1 mob at a time
- Inventory management is a pain
- Death is a pain
- Potentially lots of downtime between kills
- NPC vendors aren't identified
- Traveling long distances takes forever
- Everybody cheats with add-ons and macros and so forth :o
Notes
I haven’t played BC or WotLK, just the original. WoW sets the standard, for better or worse.
Warhammer Online (played: ~3 days, max level: 21)
Pros
- Good, clean, scalable UI
- Eclectic mix of classes
- NPC vendors, quest-givers and quest regions are easy to find
- Nice inventory organization options
- Almost no death penalty
- Public quests!
- Easy to get into PvP and RvR
- Quest goals are summarized so you don’t have to read all the text :)
Cons
- Impossible to avoid RvR
- Limited graphics engine settings
- Slower level advancement
- Can be downtime between kills
- Uncertain future of the game
Notes
WAR definitely caters to group RvR gameplay.
Age of Conan (played: ~3 days, max level: 47)
Pros
- Excellent melee combat gameplay
- Realistic graphics, models and animations
- Mounted combat
- Super fast leveling
- Solo instances
- You can create a 1-person guild :)
Cons
- Needs higher-end computer
- Really slow patcher startup time
- Same starting area for all classes and races
- World traveling can be a pain
- Nobody playing PvP scenarios or Massive PvP
- Runs low on content after level 45
- Uncertain future of the game
Notes
If you like playing a melee character (as I do), AoC is the game for you. Otherwise, this probably isn’t the game for you.
Lord of the Rings Online (played: ~2 days, max level: 28)
Pros
- Come on, it’s Middle Earth!
- Gorgeous landscapes and scenery
- Lots of quests to choose from
- Good crafting system
- Solo instances
- Housing
Cons
- Robotic, mechanical model animations
- Not very many race/class choices
- Melee combat feels weird
- Tiny inventory tiles are hard to see
Notes
This is a surprisingly immersive game. I found that playing a Rune-Keeper (aka. mage) was much more satisfying than playing a Champion (melee), which is unusual for me.
EverQuest II (played: ~3 hours, max level: 7)
Pros
- Huge selection of customizable classes and races
- Kind of cool to find mystery items lying on the ground
Cons
- Completely unfamiliar (to me) lore and terminology
- Drab, watercolor-esque (and occasionally glitchy) graphics
- Default mouse button actions are backwards :)
Notes
I have a hard time getting into EQ2, but I don’t know why.
Dungeons and Dragons Online (played: ~20 hours, max level: 2 rank 11)
Pros
- Free2Play
- Runs on low-end systems (eg. netbooks)
- Combat is easy
- Solo instances
Cons
- Really slow level advancement (but that’s how D&D is)
- No corpse loot; it's all in barrels and chests
- Tiny inventory tiles are hard to see (same as LotRO)
- Have to pay for some classes (Monk, etc.)
- Have to pay to create a guild
- No /played command??
Notes
The game really “feels” like D&D, with a dungeon master voiceover, tricks, traps and even a 20-sided die roll on the screen.
Runes of Magic (played: ~4 hours, max level: 11)
Pros
- Free2Play
- Lots of things to do
- Can choose a secondary class
- Housing available right from the beginning
Cons
- Primitive graphics, similar to WoW, but still doesn’t run on low-end systems
- Grindy quests (probably on purpose, to force people to buy stuff)
- Inventory space runs out quickly before needing to “rent” more
- Mounts are only “rented”
- Sometimes the quest text is in Spanish :)
Notes
If you’ve never played an MMORPG before, this might be one place to start, although DDO feels more polished.
Allods Online (played: 5 minutes, max level: 0)
I’ve heard good things about this Free2Play game, but I cannot evaluate it because THERE IS NO INVERT MOUSE Y-AXIS OPTION! No, I’m not kidding.
Summary
My recent favorites were Age of Conan and Lord of the Rings Online, although I unsubscribed from both before the second month. Currently I just pop into DDO now and then.
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